January 7th, 2011
Episode 105 of 181 episodes
What happens when one podcaster goes to CES, you have a new office with a podcast studio that lacks headphones, and you bring in guests from Double Fine? You get this Work-In-Progress-Sounding version of "Games, Dammit!" for the first week of 2011! Subbing in for Frank Cifaldi, we invited Tim Schafer (studio founder) and Lee Petty (project director) from Double Fine to sit and jabber with us. As a result, we have about an hour-and-a-half's hour of talk about games like Minotaur Rescue, Enslaved, Limbo, Dead Space 2, Heavy Rain, and, of course, Double Fine's Stacking. We also have Tim and Lee tackle questions about writing, the funniest thing that's happened to them, and CES memories. Unfortunately, as we recorded this without headphones (still setting up our new office space), we didn't know how our podcast actually sounded until post-production. So unfortunately, while you can get the essence of jokes about Weekend At Bernie's and how it relates to games, the definition of a "scotch nipple," or Lee's office antics at previous studios he's worked at, the reality is that sometimes, we all fade in and out of the podcast depending on how close we're leaning towards the microphone while talking. Oops. Our sincerest apologies for our un-optimal setup this week, enjoy what you can, and we'll have the podcast studio finalized and kinks ironed out for next week.
Jessica Helfand and Michael Bierut explore how design works within complex organizations to shape decisions, ideas, products, and more. Guests include clients from many industries and designers in many fields. Recorded at the Yale School of Management.