February 2nd, 2016
Episode 450 of 647 episodes
This could be a breakthrough year for virtual reality technology, the year when computer-simulated reality goes mainstream. Chris Savage, founder and chief executive of Wistia, which helps firms make the most of video content, tells us how VR is being used in the business world. Mike Woods, chief creative officer of White Rabbit VR in New York, explains why VR is a tricky medium for storytelling outside of gaming. And our regular columnist Jeremy Wagstaff of Thomson Reuters explains how technology hopes to make full use of our senses. (Picture: VR fan wearing a headset in Boston, Massachusetts; Credit: Scott Eisen/Getty Images)
From finding awe in Hubble images to visiting the doctor, science is everywhere in our lives. Whether we wear a white lab coat or haven't seen a test tube since eighth grade, science affects and changes us. We all have a story about science, and at The Story Collider, we want to hear those stories.