October 9th, 2014
Episode 138 of 937 episodes
On this week's episode of the world's #1 Xbox podcast, we discuss why Ubisoft messed up badly with their explanation as to why Assassin's Creed Unity will run at 900p on both Xbox One and PS4. Plus: how much of Halo 5 will Agent Locke star in? Why did Kingdom Hearts 3 switch to Unreal Engine 4? Why is Mitch worried about Geometry Wars 3? And find out which special guests will be appearing on the show this month.