October 29th, 2014
Episode 155 of 1074 episodes
If you don't know how Max Hoberman is, here's the elevator pitch version: he's not only the Halo 2 lead multiplayer designer, but he helped invent all of the amazing party and matchmaking systems that Halo 2 pioneered that we all now take for granted. And now, he has his own studio, Certain Affinity, where they build maps for many multiplayer games, including Halo 2 DLC, Halo 3 DLC, Halo 4 (shipping version and DLC), various Call of Duties, and now Halo 2 Anniversary. Max shares some incredible insights on the making of Xbox Live's killer app, and then shares his gut reactions to every map from Halo 1 and 2. His answers may surprise you...
The Art of Charm Podcast is where self-motivated guys and gals, just like you, come to learn from a diverse mix of experienced mentors, including the world's best professional and academic minds, scientists, relationship experts, entrepreneurs, bestselling authors, and other badasses. This show will make you a better networker, better connector, and -- most important -- a better thinker.