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October 7th, 2015
Episode 247 of 300 episodes
We celebrate news that the creators of Burnout are bringing the series back (albeit under a new name), rejoice at the Stone Age setting of the just-announced Far Cry Primal, calculate the crazy value proposition of the Fallout 4 Xbox One bundle, take credit (not really) for making the icky Deus Ex: Mankind Divided pre-order campaign go away, check Destin into a rehab facility for his Destiny problem (also not really), and more!
Jessica Helfand and Michael Bierut explore how design works within complex organizations to shape decisions, ideas, products, and more. Guests include clients from many industries and designers in many fields. Recorded at the Yale School of Management.