July 31st, 2012
Episode 13 of 54 episodes
On this week's show we tackle Australian industry woes: how did the game retail market fare in the first half of 2012? What were the best-selling titles? Is PC dominating over consoles? Is anyone playing casual games anymore? Plus: we look at how publishers like Microsoft and Sony let their corporate values get in the way of a good end-user experience, and we look at the merger between Australian mobile studios Firemint and Iron Monkey.